#pragma once
#include "stdafx.h"
#include <Eigen/Eigen>
#include <iostream>
#include <vector>
#include "Edge.h"

using namespace Eigen;
using namespace std;

//Class to define a gridelement with 4 edges
class Plane{
public:
	Plane(void);
	Plane(std::vector<Edge> e);
	std::vector<Edge> getEdges() const; //List of edges on the planet
	~Plane(void);

private:
	std::vector<Edge> edge;
};
